1.5.5 - Huge invisible code refactoring
Huge update, months in the making! It doesn't improve or change anything at all :P
I did a ton of refactoring to make the code base more managable. This update includes those changes. Please tell me if you hit new bugs-- I will try to fix them.
There *is* one bug fix, I can't remember the details but there was a certain type of trainer that didn't work properly, this should work now.
Venture the Void is Cancelled, Well Sort-Of
In the end, I've decided not to chase my original plan to completely re-make VtV from the inside out. You can read more here: https://kittylambda.com/?p=dev_blog_2021-08-19_vtv_canceled
I definitely need to pivot away from VtV for a little bit. The other projects (Paradise Never, RAPALA) are both progressing much better than this turned out to.
However, this code refactor *does* make things possible in the future. More modest things than I had originally planned, but things nonetheless.
I need to push this change out both for closure on this work, but also so if I come back to this work I can start where I left off.
Some Git Stats On My Work Since April-ish
Again, this was truly a huge code refactoring; a bunch of this is automatic search and replace but to get a sense:
$ git diff --shortstat 1.5.4 2306 files changed, 130520 insertions(+), 155433 deletions(-) warning: inexact rename detection was skipped due to too many files. warning: you may want to set your diff.renameLimit variable to at least 497 and retry the command.
Files
Get Venture the Void
Venture the Void
May you find yourself lost and amused
Status | In development |
Author | Kitty Lambda Games |
Genre | Adventure |
More posts
- 1.5.4 - New World File "Sofu" + some fixesAug 18, 2020
- 1.5.3 - World file "Sof"May 07, 2020
- 1.5.2 - World file "Shellie" + some fixesApr 07, 2020
- 1.5.1 - New World File "Tenebrae"Feb 29, 2020
- Venture the Void 1.5.0 - How to keep your saved gamesFeb 01, 2020
- 1.4.4 Fixes, Flying Into Outer Space TutorialMay 04, 2019
- Tutorial Vid: Flying Around PlanetsApr 29, 2019
- Fixed: Vaccines, Dialog Traps, Aspect RatioApr 25, 2019
- CommLink bug fixedApr 20, 2019
Comments
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So happy you still work on this.